Both Acastus variants saw a massive 100 points drop. (LogOut/ Corbax isnt bad, but hes not exciting, either. Is that a hint of changes to come? RIP. If you are a fan of Forge World models and want the chance to use them in your games of 40k then you really should pick this book up, and while I understand that for pure Tyranid players it may seem a shame you have to fork out for the entire book, for those who collect multiple armies it is great having all these profiles collected in one place! We also get a nice two page spread telling the tale of the Death Korps of Krieg and the hellish world they herald from. All flavours ofMalcador also go down a lot in cost, and while it probably doesnt make them competitive, like a lot of things it stops them being as hateful to use. Fundamentally, the ability to build yourself an incredibly deadly melee missile at a cut-down price is restored, so I guess enjoy that! This was a stand-alone book release from GW's specialist sister store, Forge World, to bring in-line a number of their special/limited edition miniatures with 9th Edition. Over the next few weeks, well be diving much deeper into these new rules and how they shake things up for each faction and make no mistake, theyshake things up in some pretty big ways. Thats seriously spicy, and since neither goes up in cost on that build and some of their guns get marginally better, these are a much more appealing option, especially as Iconoclasts. Now your mileage may vary if you only collect one army, but as I have multiple armies with a wide and varied range of Forge World models across them I much prefer having them all in the one book. In contrast to the previous Imperial Armour Index volumes, this book is hardback too so will not only match the rest of your 9th Edition Codex collection, but also last a little longer in better condition! They also, while alive, provide a 5+ invulnerable save. Still immunity to melta extra damage? With recent 9th edition books making this change as well, the points cost of each model is at the end of each section. Next, what if you want an incredibly stupid super-sized Lord of War drop pod? A welcome an unexpected change, in addition to the fact that the Solerite Gauntlet is now flat 2 damage (fuck you D3 damage). Carab Culln takes most of the generic leviathan nerfs (see below), and also loses out on both his feel no pain aura and most of the interest from the death-hold special rule it no longer lets you hit for mortal wounds and simply lets the heavy bolter fire with no penalty at units in engagement range. This means that until we see an FAQ or errata saying otherwise, these units areoff-limits to Thousand Sons and Death Guard. Losing the grav rule hurts, especially against potential reserve charges. The Death Korps also get a Regimental Doctrine and datasheets for their unique Death Rider models. On top of that, they got 1pt cheaper each, and got built in deep strike, and I think the latter point combined with the fact that their new big shots are perfect Gravis killers, especially underExpert Crafters, makes these worth a look. Imperial Fists converted Carab Culln Leviathan Dreadnought. Fundamentally, you spend 130pts on a unit and they have a very strong chance of popping out of DS and immediately picking up 100pts+ of Gravis models. Announcing The Goonhammer 2023 Global 40k Campaign. The Imperial Armour books have also featured a few less well known successor chapters over the years, and Imperial Armour Compendium features suggested chapter tactics to best represent the way they fight I love this and gives players a framework towards designing their chapter to best fit the lore and narrative of the army as reflected in Warhammer 40k literature! Also the shooting attack on the spear is up to flat 3 damage, from D3 damage. Theycould be OK spammed withGunnery Experts. ability rather than regularWaaagh!, meaning that you need an alternative boss if you want to buff up infantry. These datasheets include. Whether you want to reclaim the galaxy with the Necrons, burn it to a cinder with the Chaos Space Marines, or convince everyone to join the Greater Good with the T'au Empire, this book contains the datasheets and the points values you need.. The command squads are obviously the more desireable option, since they get an extra attack with no extra cost, and the good news is that you dont have to include a Commander to be able to take them any more each Commander just lets you take one without using a slot. You have to agree that is a massive amount of profiles available in the book! Units have also had the CORE keyword added, setting them up to be futureproofed for a future Custodes Codex. The bad news is, it now degrades in much more boring fashion, losing Movement, WS, and BS (dropping to 5+), but it doesnt lose any Attacks or Strength, so at least theres that. OK, there are three major things to note here. The Gargantuan Squiggoth can also fall back and charge and even move over other units as it they were not there, something lacking in the current sheet making it easy to pin then down. We see quite a lot of points changes too, with a lot of the relic entries becoming cheaper across the board, with other units being adjusted upwards. This is a great change as I often felt some of the Forge World units had some very odd costings. It does get cheaper, dropping to 1000pts, but the BATTLESUIT keyword is nowhere to be found on its datasheet, leaving without its primary means of defending itself. Find company research, competitor information, contact details & financial data for STAREVER of ROUBAIX, HAUTS DE FRANCE. Chaos codex trove The Air, Water, and Fire element types can carry the following effects.
PDF Warhammer 40,000 - Imperial Armour Compendium.pdf - 9th Edition Really onlyStone-Crusher Carnifexeshere they cant be taken as broods any more and went up a bit in cost when they probably didnt need to. All of the Artillery platforms and Mortars now do not count the crew as a separate unit, and you simply ignore them for the purposes of combat, they are just for show now! Thunderers go down quite a bit in points, but lose Grinding Advance. Change), You are commenting using your Twitter account. Given how good Ghaz is that isnt a massive ask, and this guy importantlycan still takeDa Killa Klaw, has the right keyword to beDa Biggest Boss if you arent packing Ghaz, and has gained a point of toughness (T7!) The rest are what they are. Thats especially true because. Theyre still not amazing they dropped from being toughness 9 down to toughness 8, though picked up a bit of improvement in their guns. In this book you. Regiments of Renown The Goonhammer Hot Take, How to Paint Everything: Weathered Copper/Bronze and Patina, Competitive Innovations in 9th: Peak Warhammer pt.2, Interviewing the Top 3 Kill Team Players from the Kill Team Open, Goonhammer Historicals: Mugginns Road to AdeptiCon 2023, Kings of War: Day 2 at Clash of Kings Australia 2023, Infinity Tournament Report: St Albans Smackdown Satellite, Feb 23, Tale of Two Noirs: Hard City and Crescendo of Violence RPG Reviews, Hammer of Math: Brutalis Dreadnought and Desolation Squads, That 6+++ Show | Episode 27: International Team Tournament (ITT) Review and Recall, Competitive Innovations in 9th: Peak Warhammer pt.1, Arks of Omen Faction Focus: Genestealer Cults, The End and the Death, Part One: Goonhammer Review. Terrax-Pattern Termite. Additionally they are now only 26 wounds instead of 27 (including the Lancer). Already very good, the Terrax picks up several buffs that cement it as the premiere way to transport firstborn marines. Credit: That Gobbo. Telemon Heavy Dreadnought: Besides the Plasma flamer bumping up to 12 range, the stats/weapons are unchanged (still T8 baby, WOOOOOOOO). The Imperial Knights get profiles for all Knight variants currently produced by Forge World including some much appreciated points cuts! Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. I think it is fair to say however that there was a wide gulf in the balance and efficiency of these units. Credit: Jack Hunter. Games Workshop provided Sprues & Brews a copy of this book for review purposes. Change). Shane: No major rules changes, mostly sweeping points drops. Falchion/Fellblade As an unapologetic lover of all forms of BIG TANKs, I had to take a look at these too. This ability is included on most relic units dawning from the Horus Heresy era if a unit has this ability on its profile then the detachment it is taken in increases in cost by 1CP. Chaos Daemons get some welcome points adjustments, no longer have we got to have points values tied to the Gods holy numbers! All of these units follow the standard rules for their factions. In Lords of War land the Cobra and Scorpion also both got respectable point cuts and arebetter than they used to be, but probably still dont have a serious role in lists. The good news, however, is that all the various flavours of Death Rider actually might, theyre good with strong Serberys Raider energy to them. Nice buff, and considering they are my favorite troop unit, I am certainly not complaining. A nice little boost overall. Effectively this is the second movement nerf of the Cerastus variant (because reasons). #warhammercommunity #warhammer #warhammer40k #khorne #angron #worldeaters #40k #arksofomen #paintingwarhammer #paintingforgeworld #painting #paintings #miniatures #miniaturespainting #warmongers #ad. There are two wide-reaching rules for marines. Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. Acastus Knights! Fast, durable-ish units that are OK in melee is absolutely something the guard range is badly missing for 9th, so it does feel like a Krieg Vanguard or Outrider to use some of these is a genuinely plausible option. Even with that though, I still think pistol/buckler is going to be an auto include, because now a Venatari equipped with a buckler has a 2+ armor save. The Trojan now has a fun rule that allows One Shot weapons to fire again so, for example, you can use one to reload a Deathstrike allowing it to fire a second time! People are sad about the leviathan, but before the compendium he was approaching a Knight in points, had terrible rules, was more expensive than the loyalist version and his guns were average. So stay tuned for those articles and in the meantime, if you have any questions or feedback, drop us a note in the comments below or email us atcontact@goonhammer.com. Hecaton Aiakos is the clear winner here. 11 named characters, most of which youve never heard of cover the above 5 chapters + the Salamanders. - Dave #WarhammerCommunity #battlereport #podcast, Massive thanks to @warhammerofficial for sending us a free review copy of Warcry Bloodhunt! Likewise their Dreadnoughts also get the same damage reducing abilities to bring them inline! Someone out there was listening, because this was always the fix it needed. Relic Contemptor Dreadnought. Their Phoenix Lord, Irrylith, is less exciting, mostly just being a damage dealer, but isntawfully statted for what he is, certainly looking more appealing than, say, Fuegan. If any of them have game its probablyScabeiathrax, who benefits from having a whole bunch of nasty offensive options while being durable for their new cost. The Las Pulsar is a whole 20 points cheaper!?!?!?!
Offensively, the melta cutter increased from d3 shots to 5 shots and picked up the new melta rules, and the termite drill loses the complicated mortal wound thing in exchange for a straight damage increase d3+3 against most targets, and a colossal d3+6 against vehicles. Engineers are less exciting they lose their weird super shotguns and are basically kind of boring. We also have full reviews of both Codex Supplement: Space Wolves and Codex Supplement: Deathwatch, both also up for preorder today! Combined with the contents of the new Space Marines Codex you will be able to carry the torch for these under represented armies! Goonhammer Reads Science Fiction: Women! We see some randomness removed in the Orks, especially with the Grot Tanks and Mega Tanks who now have a movement of 6+D6 rather than 2D6 making them a lot more reliable in regards to movement! TheMeka-Dread andMega-Dread both get quite a lot cheaper and that definitely works in their favour they dont have as many weird and wonderful options, but their defensive profile is just way more proportionate to their price if you feel like taking them. Also the only weapon that costs points now is the Arachnus Storm Cannon (which costs the same as before effectively), so every other weapon load out is cheaper now, which is cool. The book itself is split into 4 sections broadly following the split of the old Imperial Armour Indexes Forces of the Adeptus Astartes, Forces of the Imperium, Forces of Chaos and Forces of Xenos. which get a few tweaks but dont change massively. 21.8M . Much the same as their imperial counterparts! Greater Blight Drones are also way better, especially in Death Guard, despite losing the damage on their weapons. I have been crying out for the Augmented Mount to be usable on any strength of attack, as previously this was locked to S4 and below only, which was a little situational. In a move for anyone who loves the Mole Launcher too, the squad can now have this as an attachment too rather than having to replace squad members! Weve seen a bit of that thus far in 9th, with hangover 8th Edition rules throwing up a few very powerful choices in the Edition transition, while other units are complete trash at their Chapter Approved costs. As a bonus, he doesnt have Martial Legacy, so wont be costing you a CP to field. Las-rippers bump up to 36 range, strength 9, and D6 damage, so theyre very nearly a twin lascannon, and the plasma eradicator trades a point of strength to upgrade from d3 to d6 shots, gain blast, and pick up a point of damage. The unit cost now is the same regardless of weapons (which makes pistol/buckler 5 points cheaper) AND both weapon load outs got a buff. Across the rest of the Astra Militarum section we seem some great Quality of Life updates as well as weapon and profile updates that make for some fun changes to these units! Grav Pulsar Moirax now only deal 3 damage vs 3+ save, as opposed to the 4 damage is was before. The Lynx also gets a substantial simplification and a cost reduction, and probably ends up more practical out of it. If so, that sucks Drills at least were something Id have liked to see stick around in Death Guard armies, and the loss of them is a major blow to a lot of current competitive builds. Any turn you get to play with it isextremely stupid it has a casual 30 move so can essentially teleport around the battlefield with impunity, its weaponry and melee threat are dangerous and broadly applicable, and to cap it all off its a MONSTER rather than a VEHICLE, shutting down some armies answers to it. Back at the launch of the 8th edition of Warhammer 40,000 we saw a series of volumes from Forge World collecting together all the rules for Forge World units in the new edition of the game. Other Cerastus-Knights are all only 12 movement at top bracket now, which isnt a huge thing, but it is still a nerf. All of them got boosts and points drops. Im here to talk about CHAOS! On the whole, the Kytan is better as a unit, but still worse than it was in 8th edition because its a Lord of War and in 9th edition those are terrible if they cant be your Supreme Commander. Also, if you really want something dead in melee you can choose to swap out Smite forWitch Strike and just absolutely go to town on them. Given they can go after hordes very effectively as well, I think these have been priced pretty close to right. Credit: Jack Hunter. The Adeptus Mechanicus get updated profiles for the Secutarii with rules keying off the new Titan Legion keyword that has been added for Titans. The Hades Breaching Drill can also finally carry Combat Engineers too, something that was overlooked in the previous index. Both Hierodule builds getmassive discounts too (and sit in the Heavy Support slot), and the Scythed option ends up in a pretty similar spot to the Dimachaeron, though Id probably give that monstrosity the not because of its invuln and mobility tricks (though to be fair if you have a slot free to put Dermic Symbiosis on the Hierodule its probably better). (LogOut/ Any weapons that Forgeworld doesnt currently make in 28mm are gone, so goodbye to reaver chainfists and carapace weapons that arent the apocalypse missile launcher and warlord carapace weapons that arent apocalypse launchers or laser blasters. Brayarth Ashmantle keeps his strength 8, but drops from toughness 9 all the way to toughness 7.